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Doom Skull

This low-res game character I created, Doom Skull, is a tribute to the brightly colored villains from the 1980's Saturday Morning cartoons I grew up with. His proportions and design were inspired by the artworks of Bruce Timm.

All renders were done with Keyshot with Photoshop compositing and color grading.

Specs:
-- 4000 Triangles modeled in 3DSMax
-- One 1024x1024 Diffuse Texture Created in Substance Painter and PS
-- Rigged and Posed in 3DSMax
-- Rendered in Keyshot

Doom Skull Seated Render

Doom Skull Seated Render

Doom Skull Seated Render

Doom Skull Seated Render

Doom Skull Character Render

Doom Skull Character Render

Doom Skull Character Render

Doom Skull Character Render

Doom Skull Character Render

Doom Skull Character Render

Viewport Turntable

Viewport Turntable

Toon Shader Render

Toon Shader Render

Diffuse 3DSMax Viewport and Wireframe Screencaps

Diffuse 3DSMax Viewport and Wireframe Screencaps

Texture and UV Layout

Texture and UV Layout

Render Turntable