This low-res game character I created, Doom Skull, is a tribute to the brightly colored villains from the 1980's Saturday Morning cartoons I grew up with. His proportions and design were inspired by the artworks of Bruce Timm.
All renders were done with Keyshot with Photoshop compositing and color grading.
Specs:
-- 4000 Triangles modeled in 3DSMax
-- One 1024x1024 Diffuse Texture Created in Substance Painter and PS
-- Rigged and Posed in 3DSMax
-- Rendered in Keyshot
Render Turntable