A Russian Paratrooper character I created for an unreleased AAA game. The character is wearing bio-warfare gear, designed to drop in to hotspots around the globe. (tm) & (c) Warner Bros. Entertainment Inc.
-Zbrush Base
-Marvelous Designer Cloth
-Zbrush Final
-Retopo, UVs, and final realtime model in 3DSMax
-Textures in Substance
-Rigging in Maya
Character Creation: From Reference to Final